Sound Design With Details In Mind
Whether you are a Game Developer, Composer, or Filmmaker, your sound should enhance your identity rather than conform to a generic solution. Instead of reworking your project to fit placeholders or presets, let the sounds harmonize with you. Sound, Synth, and Audio Systems Design tailored directly for you.
Sound Design For Composers
Custom sound libraries & synth patches tailored exlusively around you and your projects.
From pads and textures to risers and impacts, they will reduce your reliance on presets while helping to establish your sonic signature.
Mix-ready sounds meant to drop directly into your session
Custom patches for all major synths and virual instruments (Serum, Kontakt, Phaseplant, Omnisphere, ect.)
Sound Design For Video Games
Good game audio enhances the player’s immersion and experience of your game. When done poorly, it takes away from the hard work of your artists and developers.
Game audio informed by auditory cognitive neuroscience and player perception.
Adaptive music, soundscapes, and sound systems that react to the player
Foleyed/Synthesized/Hybrid sound design for any genre or setting
Middleware implementation with FMOD and Wwise into any game engine (Unity, Unreal, Godot, etc.)

